VP - Vitality Points. Plus, the Scoundrel has extra luck to fall back on, and is the best class to use to persuade NPCs into giving you better deals. This does not, however, mean this build is weak against other foes. Through conversation, you'll find that you can turn people from the Dark Side or challenge them to the death. Character CreationThe very first thing you'll have to do in KOTOR is create your character. A Consular with 10 WIS&CHA will gain 8 FP per Lv. Force Push, Affect Minds, Valor, and Speed powers. Consular - Have slow feat and skill progression, average vitality per level, and high force points per level. I have found the Consular + Sith Marauder/Jedi Weapon Master combo to be the best overall class in the game and you can get it to do most things/everything amazingly well. Attempting to recover the mine adds +10 to the DC. Make Persuade your number one priority -- You won't regret it! Your main character needs to have the repair, computer, persuasion and awareness parts of this, so you should pick up 12 intelligence as non Sentinel. It's a great way to familiarize oneself with the KOTOR universe as. Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. 7. Just about every objective has a Light and Dark solution. Your main character starts as one class but must choose a Jedi class to continue once on Dantooine. Jedi classes: Guardian - A tanky warrior who takes the lead in combat. This build is for those players that want to play a character as imposing and deadly as any that have carried the title "Darth". Basic classes: Soldier - Focuses on combat and feats. However, once you start gaining other members, he becomes much less valuable. The Primary attribute of this build is Wisdom. During KOTOR's character creation players are given a choice of three starting classes. The class doesn't have good starting stats with computer use, repair and healing. Each addition level of sneak attack adds an additional +1-6. You can read the descriptions of each attribute on the game screen and can choose to distribute your attributes any way you like. This class is arguably the best starting class for those who want a simple first playthrough. Removed the 2 bonus to the offhand attack when wielding a balanced weapon in the offhand or when wielding a double bladed weapon. MissionScoundrelFound: TarisHer Deal: An orphan who survived the rough streets of Taris with the help of her wookiee companion, Zaalbar. Optimal Character Build Guide - IGN The "Alt" key was never inteded to be a usable key in the first place. The Force Build combines the Soldier and Consular classes. With this build, the player can spam Force Storm until the fight is over. Added a Walk option button; by default it is the B key. From StrategyWiki, the video game walkthrough and strategy guide wiki < Star Wars Knights of the Old Republic II: The Sith Lords Star Wars Knights of the Old Republic II: The Sith Lords | Table of Contents | Gameplay | Walkthrough Contents 1 Jedi 1.1 Jedi Guardian 1.2 Jedi Sentinel 1.3 Jedi Consular 2 Soldier 3 Scout 4 Scoundrel 5 Tech Specialist You cannot just let it play itself out like with the strength build. Defense bonus has a ceiling of 6 at level 12, when Battle Droid Logic Upgrade is granted. This item will only be visible to you, admins, and anyone marked as a creator. This build uses the Dueling, Flurry, Weapon Focus: Lightsaber, and Jedi Defense feats. In combat, the Scoundrel makes up for its low Vitality and limited Feats with Scoundrel's Luck and Sneak Attack. Does not neutralize any poison already active. A battle-ready fighter with no equal in combat. Work Dueling(or Two Weapon Fighting if you like) and Flurry since the Scout starts out with Flurry anyway. Jolee and Canderous carry me at least. Don't try to diversify your talents so your Soldier can "do everything." The Scouts class skills are Computer Use, Demolitions, Awareness, Repair, and Treat Injury. Kotor beginners tips and class guide? : r/kotor - Reddit However, the Scoundrel has the most skill points and a couple of good "free" feats. Once healed, you can go to the map screen and select "Transit Back" to hop to your previous location. It will make the character far more effective in combat, swaying the odds in their favor for a few turns while keeping them alive longer. From here on, you guide your destiny. Guide - Star Wars KOTOR 2 Wiki Guide - IGN I just want to chip in the praises of scout/sentinel. Even though its influence can still be seen in BioWare's later titles like the Mass Effect series, Star Wars: Knights of the Old Republicis a complex game that follows a ruleset inspired by the Dungeons & Dragons format. You can switch out characters in any safe location by choosing Party Selection from the Map Screen. Toughness isn't a bad option either. A character might disable gun turrets or flood a patrol area, with more complicated tasks requiring more spikes. Not to worry: below you'll find info on how to make and play the character that's right for you. According to Feedback, the increases to Difficulty Class to disarm and recover mines are cumulative rather than separate: Hostile mines must be detected by passing an Awareness check before they can be disabled or recovered. Status effects can quickly turn a would-be victory into a crushing defeat. Star War: Knights of the Old Republic gives players three starting classes to choose from, followed by three more later in the game.
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