Use the Repaired Teleporter, there are five right next to it. By Briggs. This is also missable if you don't die in a playthrough. Tranquil Crevasse of Tranquility: From #27, once you leave that area, head north. If it is further. The Festering Chasm: Head west from the teleporter. You can do this in midair too, meaning you can jump to grapple points that are out of your reach. Take the Repaired Teleporter. Scan it while it's undisturbed and from a distance, otherwise you'll have to come back later. You need Shock Fruit to enter, and Launch Boosters to ascend, so you won't be getting this until you're near the end of the game. Use the Fungi of Si'ned VII teleporter and head northwest, to the Advanced Proton Tether Shrine. // 23,597 XP UNTIL NEXT LEVEL //. The Festering Chasm: Southwest of the teleporter, there's an area with a Combativore and a lot of Amber Pufferbirds. The Future Site of Boomerdale: From spawn, look east. There are two waterfalls pouring into The Gaseous Underbelly. If you move away from the secret, the question mark will disappear. Pillars of Xzorgana: From the teleporter, go southwest. On the top level, on the east wall, you'll see a small crevice located pretty high up. Easily scannable from the Enigmatic Spire teleporter. Welcome to Neoseeker's complete walkthrough guide for Journey to the Savage Planet. Krung: From the Kronus' Dominion teleporter, look down at the quagmire, and to the left. Hop, quad jump, and slide if you can. Interacting with this teleporter teleports you to a normally unreachable island off in the distance, the Putrid Anomaly. The Future Site of Boomerdale: From the teleporter, head to the far end of the beach, and go on the rocks out on the water that have Chumcumbers on them. The arrow in the image is pointing to the platform's edge, which you can safely jump to. This item has been removed from the community because it violates Steam Community & Content Guidelines. Alien Tablets to search for somewhere in the night Jason Rodriguez is a guides writer. Tranquil Crevasse of Tranquility: Several Meat Vortexes guard the path forward when you first start out- behind the second one is a breakable wall. Cant find the hidden secrets? - Journey to the Savage Planet: Employee If you kill a boss and forgot to scan it, just come back later. Follow the path and just before you reach the giant cracked log, go to your left. As much of the Flora can be found all across the map, I'll suggest the best location to teleport to in order to get a scan. Tranquil Crevasse of Tranquility: From the Meteor Crash teleporter, head northwest, across the stone bridge. The Jellywaft Pit is the giant black fluid-filled pit that sits pretty much in the middle between three teleporters- Outside the Javelin, Towering Crystals, and Meteor Crash. If you collect goo as you go along, you can be more reckless and take some more hits later on. If you want to avoid combat, just scan it from the entrance. Best of luck to both of you with the achievements! The goo is sitting atop the rock pillar on that island. Or, just use a Grapple Seed and lose the style points. http://ko-fi.com/gamingwithabyss Become a Member of the Channel \u0026 Help Support it!http://youtube.com/gamingwithabyss/join_________________________________________________________________________________________ Recommended Videos to Watch!! Gzarfyn teleporter, head south and jump down from the platform where the Osmotic Cube sits. The quick way I got this one done was by teleporting to the Moist Vestibule, one of the last maps in the game. The Verdant Wilds of Zyl: From the location of #17, follow the edge of the island while keeping it to your right until you find some water. Advanced Proton Tether required. Perch of the Observers: It's atop the rock pillar near the smoke spout directly above the Repaired Teleporter. Sometimes there's a pesky scan you just can't seem to find. The Future Site of Boomerdale: Facing the cave that held Postcard #1, head to your left and around the giant rock column. Brutally. I've gone into a bit more detail on how to find some of the peskier or optional locations, but aside from those, the list shouldn't be too difficult to complete as long as you explore everything. You should be able to scan the Alien Tablet. Eventually, you'll come across a Vaultivore being defended by Floopsnoots and Boomerangs. The Crackling Pedestal: Right next to the teleporter, you'll find a Vaultivore- defeat the nearby Schnozos to open it. However, because you will backtrack and crisscross the map multiple times you might occasionally re-enter an area via a different route and think you dont need whatever supplies are lying around. For players that are having a hard time finding all of the Javelin Fuel, enlisting a friendfor some Journey to the Savage Planetco-op can be quite useful when it comes to exploring, searching, and covering the most ground possible.
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